007. Tomb Cleaning Time (and other mishaps)

Back safely in town, the party sets up shop at the Inn.  Just when the flagons of ale are poured, a pair of guards rush into the inn, panting.  "A .. a ... thing is attacking the city!  Just come see!"

A giant, Spider Lady Demon Thing is heading for the inn.  The Demon that the Evil Druid was summoning?

A crowd gathers as they fight on and finally defeat the spider queen.   The party stands around, looking for clues on the spider queen while Gunderson, the town Cleric approachs them for help.  "The light in the Tombs of Ashvin has gone out and now the dead are rising!"  Sigh, can we at least eat dinner first?

They fight their way through the tombs under the temple and relight the ever burning torch to quiet the undead.  What is causing the demons and the dead to rise?  Meanwhile, the ring D’understanding is wearing is slowly turning his arm into a tree branch, and his feet into roots...

The party seeks the wisdom of Corvus the Black, who sent them on their first quest (and who they have not spoken to since).  They explain everything that had happened (including the curse on D'Understanding), and he asks them to seek the council of Torus Whitetail, the Archdruid who lives in the Sacred Woods outside of Parthen City, about a week's journey southwest.  

Not only is Torus one of the few who can break D’understanding’s curse, but if druids are involved in demon summoning, perhaps Torus can help bring the druids back in line.  

He also believes that Turbo may have taken up residence in an Old Castle south of Ashvin.  He sent another party of adventurers (what? another party?) to seek intelligence of Turbo’s whereabouts, but they were ambushed by goblins and ogres.  All but one were slain.  Barlo the Brave, the cleric of that party, is the only survivor.  He begs for a chance to avenge their deaths and to kill Turbo himself.

Map of the Tombs under the Ashvin Temple

Ashvin Tombs, B1
Ashvin Tombs, B2
Ashvin Tombs, B3