Analyzing Dice Statistics with Tableau

And I thought it couldn't get nerdier than Bowling and Data Visualzation, oh boy...

More powerful dice simulation tools exist, but I wanted to challenge myself to make an interactive and attractive way to visualize common RPG dice rolls (in this case, damage).  I am also going to work on a "damage per round" simulator where you can "build" a character and monster and have a visualization that shows you the average damage you might do per round as well as the expected number of rounds to defeat it.

I generated the data using a little bit of Python scripting.  I wanted to challenge myself to use python.  I can't take credit for the algorithm, but here's the script.  It generates text in csv format:

 

And here is the visualization, which is available on Tableau public. 

Click to view on Tableau Public