I've been working with one-man-game-company ActionSoft ever since it was founded in 2001. The first game ActionSoft released, a Mac game named Midnight Mansion, is near and dear to my heart, and I've become close to the programmer and founder, Vern, even though we've physically never met.
Midnight Mansion was originally released in 2005, and since development started in 2001 (we were both in college so development and art happened in between semesters for the most part), the game was slightly dated when it was first released. Low resolution by today's standards, and the art in the original MM makes me cringe when I see it.
I was thrilled when Vern approached me to help do a makeover for the original Midnight Mansion. He has been busy porting the original code so that it will work on Windows and Macs, and it takes advantage of modern day video cards so that it can dynamically scale up to multiple montior resolutions. As a side effect, all of that old low-res art needed to be recreated so that the new game could take advantage of all the new real estate.
I have taken advantage of this in the last few months by recreating new art and bringing it up to my personal standard. I am definitely not as good as some of the pros, but I think I have absolutely improved in the last 10 years.
Using a screen recording program and wrestling with iMovie (I know very little about digital movies), I created a recording of the creation process. The original footage is 2.5 hours long, so I sped it up by a factor of 50, to just over 3 minutes.
I always enjoy watching other people's process in painting and drawing with photoshop, and I hope you check them out! The Midnight Mansion re-release is due out this Spring!
And here is a direct link to the video on YouTube.