Taking a break from the usual photography on my blog, here is a digital painting I've been working on for the past week or so. I really like how it turned out, very close to what I imagined in my head. Of course I know I have a lot of things I could have improved on, and there are lots of things I could have done if I took more time on it. But, at about 16 hours of work, I was just about tired of this piece by the time I called it finished.
This is another Fan Art for Metroid. I did another hi-res interpretation of Samus Aran a couple of years ago, and this is my attempt at a more complicated scene featuring the sci-fi bounty-huntress battling Mother Brain.
This is the climactic battle of the NES game, Metroid. It's fun trying to interpret 8-bit art, since there is usually so much left to the imagination. This is the best screenshot I could find that closely matches the battle I depict above:
There are things I'm always trying to improve on with digital painting, I know I'm an novice. Obviousy, I take a cartoony style and apply semi-realistic lighting to it, but I still struggle with finding a nice balance between cartoony and realistic, especially when it comes to the lighting. Either my line art falls flat or my coloring and shading doesn't read as three dimensional.
However, I think I am getting better at minimizing my brushstrokes and I am very pleased with how Samus and Mother Brain turned out, as seen in these 100% detail cutouts: