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Entries in Megaman (5)

Sunday
Apr042010

The Good Doctor

I've been wanting to faux-watercolor some fan-art of Dr. Light for a while now, but I haven't had time.  I did do some line-art of Dr. Light, Dr. Wily (and Beat).

I think Dr. Light is a character in the Mega Man universe that uses way more exploring.

Does he regret his contributions to robotics?  How many creations did he create before he created Mega Man?

The Protomen have an excellent, EXCELLENT album that explores this theme to great effect.  Both their albums, and the recent releases of Mega Man 9 and Mega Man 10 have really set me on a nostalgic trip back to my childhood.

Friday
Dec252009

Nine

Finally beat Megaman 9.  Here is a drawing to celebrate.

 

 

Monday
Jun302008

Completing the Trifecta

The third (and maybe final?) Megaman painting:

Click for a larger version.

The colors are more muted, and I like the "green screen" Dr. Wily logo in the background. I strove for details, even though I sort of gave up on the background. Anything I tried adding detracted from the foreground. I like to think of this as Megaman's first real challenge, hence the expression on his face.

Please, post any comments or critiques.

Thursday
Jun262008

Megaman 2 Homage, or, Megaman 3 Homage gets a buddy

Well, I am going to bed way past my bedtime, but this is the result of two evenings' work:

Click to make bigger, etc.

It's a painting of the first Dr. Wily Castle boss from Megaman 2. That dragon scared the crap out of me as a kid, the way he came out of nowhere while you were making very precarious jumps through the end of the level. He is badass for taking up just about half the screen, and for being one of the most detailed NES sprites ever. I will post the reference screen shot later for those not in the know.

I like this one a bit better than the Snake Man one. I'm not perfectly happy with the dragon, but I figure I had to end the madness. It was taxing.

I might continue the Megaman trend and do the Yellow Devil from Megaman 1 next.